FS19 Real Life Numbers US Heartland v1.1.3.0

FS19 Other

FS19 Real Life Numbers US Heartland v1.1.3.0

Version 1.1.3.0
A few corrections made to better handle multifruit maps. The mod is now partially multiplayer-ready. It will not work on dedicated servers.

This model has three main objectives:
To define a game environment.
To enable players to individualize the game using a simple editor.
To provide a game planning tool for the player who wants to do a pre-game setup.

Version 1.1.0.0
This version of the mod is multifruit-ready and allows you to:

Define crop yield, seed use and crop sell prices.
Define prices on farm supplies.
Calculate fertilizer spray rates based on spray type and crop type.
Set purchase and rent prices for fields.
Distinguish between mature (breeding) and young (non-breeding) animals.
Define reproduction rate and feed consumption based on animal subtype.
Set prices on animal products (milk, wool, eggs).
Control level of feed spillage.
Set leasing cost for equipment.
Set service interval for equipment.
Set contract payment.
Study vital data for your farming operation (2500+ lines of information).
Optimize your earnings per hectare income per hectare.
Scale of animals and hectares of fields.

The modulations of the whole economy of the game must be important and should not be taken into account.

The mod ed in different flavors containing yield and price data for specific countries or agricultural regions.

A 65-page description of the mod is saved inside the zip file.

If you need help or want to report a problem, please send an e-mail. The address is listed in the script files.

Version 1.1.0.0

Diese Version of the Mods is multifruit-ready und ermöglicht es Ihnen ,:
Definieren Sie die Ernteerträge, den Saatgutverbrauch und die Preise für die Ernte.
Definieren Sie die Preise für die Versorgung der landwirtschaftlichen Betriebe.
Berechnen Sie die Sprühraten auf der Grundlage von Spritz-und Erntetyp.
Legen Sie Kauf und Mietpreise für Felder fest.
Unterscheiden Sie zwischen reifen (Zucht-) and Jungtieren (nicht züchtbar).
Definieren Sie die Reproduktionsrate und den Futterkonsum auf der Grundlage tierischer Subtypen.
Preis für Tierische Produkte (Milch, Wolle, Eier) festlegen.
Kontrollniveau der Futtersprieder.
Leasingkosten für die Ausrüstung festlegen.
Setzen Sie das Service-Intervall für die Ausrüstung.
Vertragszahlung festlegen.
Studieren Sie wichtige Daten für Ihren landwirtschaftlichen Betrieb (2500 + Informationsleitungen).
Optimieren Sie Ihr Einkommen, indem Sie die Ernteeinkünfte pro Hektar vergleichen.
Libra Anzahl der Tiere und Hektar Felder.

Der Mod verändert die gesamte wirtschaftliche Grundlage der Spielsen und der Wasseren, und den Wasseren und Spiegelungen in der Mitte von Spielen aktiviert werden, in denen Karriereerfolge als wichtig angesehen werden.

Der Mod der kommt in verschiedenen Geschmacksrichtungen, die Ertrags-und Preisdaten für bestimmte Länder oder landwirtschaftliche Regionen enthalten.

Eine 65-seitige Beschreibung des Mods wird in der Zip-Datei gespeichert.

Wenn Sie Hilfe benötigen oder ein Problem melden möchten, senden Sie bitte eine E-Mail. Die Address ist in den Skriptdateien aufgeführt.

Version 1.1.0.0

This version of the mod is multifruit-ready and allows you to:
Define crop yield, seed utilization and crop sales prices.
Define prices on agricultural supplies.
Calculate fertilizer rates based on spray type and crop type.
Set the purchase and rental prices of the fields.
Distinguish between mature (breeding) and young (non-breeding) animals.
Define reproductive rate and feed consumption by animal subtype.
Set prices on animal products (milk, wool, eggs).
Control of the level of food spill.
Set the cost of equipment rental.
Define the maintenance interval for the equipment.
Set the payment of the contract.
Study the vital data of your farm (more than 2500 lines of information).
Optimize your income by comparing crop incomes per hectare.
Balance the number of animals and the hectares of fields.

The mod transforms the overall economic foundation of the game into a real farm economy and should NOT be activated in games where professional achievements are considered important.

The mod comes in different flavors containing yield and price data for specific countries or agricultural regions.

A 65-page description of the mod is saved in the zip file.

If you need help or want to report a problem, please send an email. The address is listed in the script files.

Credits:
Model: Kaj-Åge Henneberg/ArmChairFarmingScript: Kaj-Åge Henneberg/ArmChairFarmingIdea / Concept: Kaj-Åge Henneberg/ArmChairFarmingTesting: Kaj-Åge Henneberg/ArmChairFarming
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