FS19 Saxonia v1.1.1.0

FS19 Maps

FS19 Saxonia v1.1.1.0

By popular request I have brought the 4-fold card Saxonia in the LS19.

Version 1.1.1.0
Discharge trigger for train installed at the external stores
Corrected unloading trigger for train at earth fruit storage
Field access at field 27 corrected
Beladetrigger installed at Hofsilo, train can be loaded there now.
Fertilizer, lime and seeds entered into the yard silo and the outdoor storage, so you can now distribute these things to the outdoor storage. The way from the fertilizer factory to the farm silo is not left out.

If you know the card from the LS17, you will find your way around quickly.

The following additional fruits are available:
Carrots, onions, cabbage, hops, tobacco, spelled, millet, poppy, rye, the cultivation of sugar cane and cotton is possible.
Fields there are 57 in number, the smallest is about 2 ha, the largest at about 98 ha

All old objects (exception sawmill) can be found in the old place again. Much has been added, some objects / buildings have been replaced by current ones.

At the topography of the map nothing was changed.

There are again 5 active train routes, these serve one or the other unloading point. The 5th train is as usual the collector. He removes all external stores and brings the harvest to the yard.

There are 3 separate silos on the farm, the general farm silo, the stockpile and the feed store (straw storage). All bearings can be operated with the collector. A loading of the train in the yard is not provided.

Furthermore, you will find warehouses for liquid and solid fertilizers, seeds, lime and pesticides on the farm.

Directly in the yard are the stables for cows, pigs and the poultry, the sheep can be found in a northerly direction in the immediate vicinity of the farm. The horse stable is located next to the hotel “Steigenberger”.

In order to be able to use all yard silos and also all stables in the yard, I recommend a save in the SP in the mode “new farmer”, this one can use then also in the MP and all silos and stables are already available from the beginning.

There are several empty industrial areas for placing your own mods.

There are 4 outposts where you can temporarily store your harvest until the collector brings them to the yard. At all external warehouses there are further storage rooms for seeds, solid fertilizer and lime. In addition, there are refillable gas stations.

Currently there are 14 usable productions. These would be:
– grass drying
– Refinery
– Mill
– fermenter
– Fertilizer production
– Seed production
– Lime production
– Production of liquid fertilizers and herbicides
– Malting
– Brewery
– compound feed production
– Pig feed production
– Zuckerwer
– Blue poppy production

All other future productions, which are not yet active, have received the already known from the Multimap barriers. In return, there are temporary outlets in these plants. Once the GC has been released and the productions have been installed, these barriers and interim sales points disappear again.

New on the map are the oil mill and the cigarette factory. These are not yet active. Sale is possible there.
The card has been extensively tested in the SP and MP for several weeks. Should errors nevertheless occur, then I ask for a corresponding info to me.

Credits:
mein besonderer Dank geht an GMCW, zero_ace und dondiego00 für die Freigabe ihrer Früchte zum Einbau
Ich bedanke mich bei allen Testpielern für ihre unermüdliche Arbeit.

Bereich SP:
Lisa, Holzmichel, rk54, rokki, hyazinthlindauer, Seemann178, Makaay, Impala, CM2017, Biebel1971, mirko76hl und Sachsen-Bauer

Bereich MP:
MwieMicha, Lalletwo
Dank auch an GakkiSpielt  für die Mapvorstellung
Weitere Credits findet Ihr in der nachfolgenden Liste und in der Karte selber.

Der Karte ist ein Trailer für Flüssigkeiten beigefügt, diesen benötigt Ihr für den Transport von Bier und Diesel. Daher muss die Zip erst entpackt werden.

Ich bedanke mich bei allen Moddern für ihre Objekte die ich verbaut habe. Sollte ich jemanden übersehen haben, oder jemand sein Objekt wiedererkennen und namentlich erwähnt werden wollen, so werde ich das in der nächsten Version meiner Map nachtragen.

Es ist nicht erlaubt die Karte neu hochzuladen oder umzubauen und neu hochzuladen!!! Wenn Ihr die Karte verlinken wollt,
nutzt bitte ausschließlich den ORIGINAL Downloadlink!

English: I thank all modders for their objects I have installed. If I have overlooked someone, or someone want to recognize his object and be mentioned by name, I will follow it in the next version of my map.

It is not allowed to upload or rebuild the card and upload it again !!! If you want to link the map,
Please use the ORIGINAL Downloadlink!

Polska: Dzi?kuj? wszystkim modulatorom za ich obiekty, które zainstalowa?em. Je?li kto? pomin??by kogo? lub kto? chce rozpozna? jego przedmiot i by? wymieniony po imieniu, pod??am za nim w nast?pnej wersji mojej mapy.

Nie mo?na przesy?a? ani odbudowywa? karty i przes?a? j? ponownie !!! Je?li chcesz po??czy? map?,
U?yj ORIGINAL Downloadlink!
ORIGINAL Downloadlink!
Damit wünsche ich Euch viel Spaß auf der Saxonia für den LS19.

Credits:
>GiantsObjekte:Kastor: Fermenter Silo, Holzhacker, Futtermischer Pack, SchlachthofArii: diverse Objekteslowtide63: Logistiklagerfarming2001: Kapelle mit GLockeHarryBo: TankstationSpieler11: Flughafen, StraßenbahnNick98.1: Straßenschilderauwgl: Bio-Diesel RaffinerieSan_Andreas: HoT Seeds & Fertilizer ProduktionMod_Toaster: SchweinefutterlagerGTX Mods: Multi Storage Shedatze1978: StrassenbaukastenHenkieNL: BalestorageKatsuo: BiomasselagerFarmerahner: Berg 3DVASZICS: Strassenpack mit BrückeBauer heini: Shell TankstelleAKA_Boroda Joa: ZuckerwerkDer_Wanderer: WebereiGE-Mapping: BrauereiCREDITS Flughafen und StraßenbahnModname: MaschendrahtzaunAutoren: 112TECModname: StrassensystemAutoren: atze1978Modname: GehwegAutoren: LuculusModname: Gebäude,FahrzeugeAutoren: BernieSCSModname: SchrankenAutoren: BlackyBPGModname: FahrzeugeAutoren: EKKIModname: BeleuchtungAutoren: LKXstudiosModname: RadarturmAutoren: RummelboxerModname: DecoAutoren: From Holland ModdingCredits nur LS19Scripts: Farmer_Schubi Desperados93Hasco: StrohlagerKastor: DiesellokKibo: DiesellokLisa: PferdestallMike Modding: Hallen HofHappyLooser: HudfilesDanke an GMCW für die Freigabe seiner zusätzlichen FrüchteDanke für [TRLP] Markus für die Freigabe seiner FrüchteDanke an Don Diego für die Freigabe seiner zusätzlichen Früchte
1 Star2 Stars3 Stars4 Stars5 Stars (2 votes, average: 5.00 out of 5)


What is Farming Simulator 17 mods

Still don’t know what’s the use of Farming Simulator 17 mods? Don’t worry. Here you’ll get all the information you need! Farming Simulator 2017 mods can upgrade the original game. Even though the game seems really good, sometimes you may miss some of the tools, vehicles or something else in the game. Also, the game itself releases different kind of mods to fix some bugs, which disturb players or just trying to make the game more attractive. For all of these reasons you should use FS 2017 mods. Also, mods provide an opportunity to create individually unique game. As there are numerous of different FS 17 mods, by installing any of them you’ll change the game even a little bit and it will become unique. All the LS 17 mods are absolutely free, so there is no need to worry about payments or hidden taxes. Download Farming Simulator 2017 mods now and dive into the most exciting adventures of your life!




Trending FS19 Maps mods

Leave a Reply

Your email address will not be published. Required fields are marked *